The Lost Architecture Project: Rebuilding History in Maya (January 19, 2026, 5 days)

Categories: Maya

About Course

The Lost Architecture Project – Full Overview – English version

The Lost Architecture Project – Full Overview – German version

Step into the world of cinematic world-building.
In this Maya-based course, you’ll learn how to model realistic architecture and large-scale environments directly from real-world references – just like it’s done in professional film production. From reading blueprints to translating them into production-ready geometry, you’ll learn how to construct believable urban and natural spaces that integrate seamlessly into visual effects pipelines. You’ll work with reference systems in Maya, using instanced assets – so you can update a single object and see changes reflected across the entire scene, just like in real studio production.
Train inside a real studio, guided by professional artists who use these same methods in daily production.

Daily Schedule

*Course descriptions are subject to change as the software evolves and new tools are introduced, ensuring that our course content remains current and accurately reflects the latest updates.

*Die Kursbeschreibungen können sich ändern, wenn sich die Software weiterentwickelt und neue Tools hinzukommen, sodass unsere Kursinhalte stets aktuell bleiben und die neuesten Updates widerspiegeln.

What Will You Learn?

  • Blocking and scaling architecture accurately from blueprints and photo references
  • Using real-world measurements to ensure believability and scale
  • Building detailed modular assets and environments ready for texturing and layout
  • Managing complex Maya scenes efficiently for production
  • Preparing assets for Unreal or Houdini integration

Course Content

Day 1 – Kickoff
“Logic will get you from A to B. Imagination will take you everywhere.” - Albert Einstein …especially when Houdini crashes and imagination is literally all you have left. Welcome to the course.

  • The Lost Architecture Project: Rebuilding History in Maya: Day 1

Day 2 – Creativity Boost
“Creativity is intelligence having fun.” - Albert Einstein So if your simulation explodes unexpectedly today… congratulations, your intelligence is having a lot of fun.

Day 3 – Technical Motivation
“If you think you are too small to make a difference, try sleeping with a mosquito.” - Dalai Lama Just like small parameter tweaks can completely break your scene. Power comes in tiny values!

Day 4 – FX Spirit
“It always seems impossible until it’s done.” - Nelson Mandela Like that render that said “2 hours remaining”… for 19 hours. Keep going - you’re almost there!

Day 5 – Farewell Day
“The only way to do great work is to love what you do.” - Steve Jobs And if you love CGI and VFX, you’re officially doomed (in a good way). Keep creating magic - and don’t forget to bring snacks to your next render marathon.

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