Motion Mechanics: part 1. Product Visualization Modeling and Texturing (June 3, 2026, 3 days)
About Course
Motion Mechanics – Full Overview – English version
Motion Mechanics – Full Overview – German version
Step into the world of high-end product visualization, where every curve, bevel, and reflection tells a story. In this hands-on course, you’ll learn how to model and texture a robotic arm with the precision expected in commercial product shots and studio advertising. Guided by industry professionals, you’ll follow a real product workflow – from block out to production-ready surfaces – learning not just how to create clean hard-surface models, but why certain techniques matter for rendering, animation, and marketing visuals.
This course is designed for intermediate 3D artists, aspiring product visualization specialists, and anyone who wants to elevate their hard-surface quality to professional standards. By the end, you’ll have a polished, studio-grade asset ready for animation and final rendering.
*Course descriptions are subject to change as the software evolves and new tools are introduced, ensuring that our course content remains current and accurately reflects the latest updates.
*Die Kursbeschreibungen können sich ändern, wenn sich die Software weiterentwickelt und neue Tools hinzukommen, sodass unsere Kursinhalte stets aktuell bleiben und die neuesten Updates widerspiegeln.
Course Content
Day 1 – Kickoff
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Motion Mechanics: part 1. Product Visualization Modeling and Texturing, Day 1
Day 2 – Creativity Boost
Day 3 – Farewell Day
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