Hot Wheels Series: Part 1. From NURBS to Poly Production Modeling (May 25, 2026, 5 days)
About Course
Hot Wheels Series: Part 1 – Full Overview – English version
Hot Wheels Series: Part 1 – Full Overview – German version
In this course, you’ll learn to create a production-ready car model from scratch with NURBS and turn it into a polygon model for games and films, following the same studio workflows used in automotive design and VFX visualization.
This course is designed for intermediate to advanced 3D artists, product visualizers, and aspiring VFX professionals who want to master the art of hard-surface modeling and translate design accuracy into cinematic storytelling. You’ll not only learn the technical steps but understand the logic behind each.
By the end, you’ll have a high-end automotive render ready for your professional reel or commercial showcase – a piece that reflects both craftsmanship and production-level quality.
*Course descriptions are subject to change as the software evolves and new tools are introduced, ensuring that our course content remains current and accurately reflects the latest updates.
*Die Kursbeschreibungen können sich ändern, wenn sich die Software weiterentwickelt und neue Tools hinzukommen, sodass unsere Kursinhalte stets aktuell bleiben und die neuesten Updates widerspiegeln.
Course Content
Day 1 – Kickoff
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Hot Wheels Series: Part 1. From NURBS to Poly Production Modeling, Day 1
Day 2 – Creativity Boost
Day 3 – Technical Motivation
Day 4 – FX Spirit
Day 5 – Farewell Day
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