Motion Mechanics: part 2. Rigging and Animation for Product Visualization (June 10, 2026, 3 days)

Categories: Maya

About Course

Motion Mechanics: part 2 – Full Overview – English version

Motion Mechanics: part 2 – Full Overview – German version

Enter the mechanical world of movement, precision, and control.
In this course, you’ll rig and animate a robotic arm specifically for product visualization, following the same logic used in commercial campaigns, tech promos, and engineering demos. You’ll learn how to create clean, stable rigs that support smooth, purposeful product motion – the kind used to spotlight features, reveal mechanisms, and create premium cinematic shots.
This course is ideal for intermediate 3D artists, motion-designers transitioning into 3D, and product-visualization creators looking to understand the technical backbone behind professional hardware animations.
By the end, you’ll animate a full product movement sequence ready for VFX and compositing.

Daily Schedule

*Course descriptions are subject to change as the software evolves and new tools are introduced, ensuring that our course content remains current and accurately reflects the latest updates.

*Die Kursbeschreibungen können sich ändern, wenn sich die Software weiterentwickelt und neue Tools hinzukommen, sodass unsere Kursinhalte stets aktuell bleiben und die neuesten Updates widerspiegeln.

What Will You Learn?

  • Build a clean, functional rig for mechanical objects
  • Animate product motions used in advertising & industrial visualization
  • Control timing and camera language for product reveals
  • Troubleshoot common deformation and hierarchy issues
  • Export animation cleanly for rendering and VFX

Course Content

Day 1 – Kickoff
“Logic will get you from A to B. Imagination will take you everywhere.” - Albert Einstein …especially when Houdini crashes and imagination is all you have left. Welcome to the course!

  • Motion Mechanics: part 2. Rigging and Animation for Product Visualization, Day 1

Day 2 – Creativity Boost
“Creativity is intelligence having fun.” - Albert Einstein So if your simulation explodes unexpectedly today… congratulations, your intelligence is having a lot of fun.

Day 3 – Farewell Day
“The only way to do great work is to love what you do.” - Steve Jobs And if you love CGI and VFX, you’re officially doomed (in a good way). Keep creating magic - and don’t forget to bring snacks to your next render marathon.

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