Motion Mechanics: part 2. Rigging and Animation for Product Visualization (June 10, 2026, 3 days)
About Course
Motion Mechanics: part 2 – Full Overview – English version
Motion Mechanics: part 2 – Full Overview – German version
Enter the mechanical world of movement, precision, and control.
In this course, you’ll rig and animate a robotic arm specifically for product visualization, following the same logic used in commercial campaigns, tech promos, and engineering demos. You’ll learn how to create clean, stable rigs that support smooth, purposeful product motion – the kind used to spotlight features, reveal mechanisms, and create premium cinematic shots.
This course is ideal for intermediate 3D artists, motion-designers transitioning into 3D, and product-visualization creators looking to understand the technical backbone behind professional hardware animations.
By the end, you’ll animate a full product movement sequence ready for VFX and compositing.
*Course descriptions are subject to change as the software evolves and new tools are introduced, ensuring that our course content remains current and accurately reflects the latest updates.
*Die Kursbeschreibungen können sich ändern, wenn sich die Software weiterentwickelt und neue Tools hinzukommen, sodass unsere Kursinhalte stets aktuell bleiben und die neuesten Updates widerspiegeln.
Course Content
Day 1 – Kickoff
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Motion Mechanics: part 2. Rigging and Animation for Product Visualization, Day 1
Day 2 – Creativity Boost
Day 3 – Farewell Day
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